A listing card
Town, Country
This sample shows the parts of a listing. The words of a real listing come from the listing itself.
This listing asks for a fee. Many kalyanamitta on this website do not ask for a fee.
Design language
The look the current website is reaching for, built as one system. A person who knows the site sees the same shore. The parts now have honest names, one definition each, and a dusk.
The idea and the voice
Colour
The palette names a colour for what it looks like: teal, terracotta, shell pink, sea glow. A role names what the colour is for. The interface uses roles only. The hex values below are read from tokens.css as you look.
Daycolor-scheme: light
Duskcolor-scheme: dark
Type
Seven sizes, and nothing between them. Georgia for headlines. Avenir Next, then the system sans, for everything else. No font files.
Practice the Dhamma together
Find a sangha or a kalyanamitta
Talk with others
Meet people who follow the Dhamma, the words of the Buddha.
A kalyanamitta is a good Dhamma friend. Most kalyanamitta do not ask for a fee.
Buttons, navigation, places and card details
A friendly Buddhist community
--font-serif: Georgia, "Iowan Old Style", "Palatino Linotype", ui-serif, serif
--font-sans: "Avenir Next", Avenir, "Segoe UI Variable Text", "Segoe UI", system-ui, sans-serif
--font-mono: ui-monospace, "SF Mono", Menlo, Consolas, monospace
Space, radius, shadow
Buttons
44px tall, 36px in the header and on cards. Each one gives under a press.
Cards
A card that is a link. The whole card takes the press, lifts on hover and gives when pressed.
Find a kalyanamittaTown, Country
This sample shows the parts of a listing. The words of a real listing come from the listing itself.
This listing asks for a fee. Many kalyanamitta on this website do not ask for a fee.
Form fields, tags, notices
A hint sits under the field in soft ink.
Write an email address, for example name@example.org.
A plain notice. It states one fact.
“Good friendship is the whole of the spiritual life.”The Buddha, SN 45.2
Motion
One thing moves by itself: the wash, with its tide line. Everything else moves because a person did something or a thing arrived.
The wash. It takes 46 seconds to cross, so you feel it more than you see it.
A press is always answered. A toast lands, says one thing in plain words, and leaves after about four seconds.
A press gives. Buttons, chips and cards shrink a little under the finger.
Hover and colour changes.
A thing slides to a new place: the list and map switch, an arrow, an underline.
A thing arrives: it rises 26px and settles a little past its place. Cards, map dots, the map card, the toast.
The gap between things that arrive together.
The wash crosses once. With the tide line, it is the only thing that moves without being asked.
The landing curve. It goes a little past, then rests.
Every duration becomes zero and the wash holds still. Nothing is hidden.
Voice